Advanced Interactive Design---Task 2: Interaction Design Planning and Prototype
Jump Link
1.2 Card Design1.5 Figma
Instructions
- Walkthrough Video presenting the plan and showing the animation examples and/or references.
- Online posts in your E-portfolio as your reflective studies with links to any resource involved in the creating of the plan. (i.e.: Figma link, Miro link, etc.)
Card Design
Card BackNext, I'll begin the design. In my concept, I plan to use simple lines for the back of the tarot cards. Since the tarot cards should evoke a sense of mystery, they will include elements like the sun, moon, and stars. To make it more unique, I will also incorporate the ram horns, a characteristic of my Aries zodiac sign, into the design.
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| Fig1.5 First and second version design card back |
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| Fig1.6 Logo |
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| Fig1.7 Card back with logo |
Of course, the result was quite strange, so I gave up on the previous design and decided to only use this logo along with some elements for the combination.
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| Fig1.8 Horn and circle |
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| Fig1.9 Star |
I used simple line combinations and repeated these elements in the layout to create a new design for the back of the tarot cards.
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| Fig1.12 3D box |
I used 3D tools to change the perspective and thickness, transforming it into the look of a tarot card box.
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| Fig1.13 Card Front Layout |
For the front of the card, I wanted it to be distinct from the back, as the front will feature images, names, and numbers as the main focus. To avoid having the same repetitive lines and making it too monotonous, I decided to switch to dots instead.
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| Fig1.15 Card |
During the design process, you adjusted the font sizes, using Great Vibes for the card name to match your title fonts. For the Roman numerals at the top, you opted for Playfair Display, as the spacing between Roman numerals in the other fonts was too wide. Additionally, you added some elements to fill in the blank spaces, giving the design more balance and detail.
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| Fig1.16 Wireframe |
Based on my previous wireframe, I started working on the prototype for the main interface, as the presentation only requires animation and the conceptual flow.
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| Fig1.17 References for animation |
Of course, I initially went to Pinterest to look for animation inspiration and selected a few to study and reference.
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| Fig1.18 Prototype |
After creating the relevant elements, I refined them based on the wireframe, which became my prototype. I then turned it into a presentation slide.
Reflections
The design process can feel mentally exhausting and challenging, but it becomes rewarding and fulfilling when the final product is completed. Throughout the process, there's a lot of uncertainty — never knowing if a better idea will come along or if a small mistake could ruin everything.
Yet, these challenges make the journey more engaging and encourage me to keep going. Once started, there's no turning back; it's a path that leads forward.
I've referenced many works, including tarot card designs, web designs, and thematic interactive websites. Some of my ideas involve 3D elements, which I know are a huge challenge, not just technically but also in terms of time and quality.
As Shamsul mentioned, other designers often work in teams, but I'm doing this alone, so I hope the process goes smoothly and I can achieve the results I want.
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